This must ram home some lessons for the game industry worldwide:
- Online game distribution works far better for everyone (except retail) than plastic and cardboard distribution.
- This is more than ten times more games than on the Wii, PS3 and 360 combined, in a fraction of the time.
- You can distribute games globally without a publisher. So publishers need to find good reasons for their continued existence.
- There is a lot of untapped creativity out there. The console business model has been holding this back.
- New entrants to the hardware market can become major players very quickly.
- Apple are now very highly incentivised to produce their own home game console.
- Mobile gaming has moved on from the PSP and DS. Nintendo and Sony are now dinosoars in this market.
- Telephones are set to be the most popular gaming platforms on earth.
It will be very interesting to see if how and when Android catches up with this.