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	<title>Comments on: Game sales down by 18%</title>
	<atom:link href="http://www.bruceongames.com/2009/11/16/game-sales-down-by-1/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.bruceongames.com/2009/11/16/game-sales-down-by-1/</link>
	<description>A veteran's view on marketing games</description>
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		<title>By: Matthew Hill</title>
		<link>http://www.bruceongames.com/2009/11/16/game-sales-down-by-1/comment-page-1/#comment-6712</link>
		<dc:creator>Matthew Hill</dc:creator>
		<pubDate>Wed, 18 Nov 2009 15:26:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/?p=2777#comment-6712</guid>
		<description>Hi Bruce,

Just to clarify I was referring to the quality of marketing v marketing spend.  Apologies if this was unclear 

The original link suggested that marketing budget was the most important factor.  Personally I&#039;d hate this to be the case as it&#039;s likely to encourage &quot;lazy&quot; marketing - chucking money at advertising etc without thinking about the most effective and appropriate marketing activity....</description>
		<content:encoded><![CDATA[<p>Hi Bruce,</p>
<p>Just to clarify I was referring to the quality of marketing v marketing spend.  Apologies if this was unclear </p>
<p>The original link suggested that marketing budget was the most important factor.  Personally I&#8217;d hate this to be the case as it&#8217;s likely to encourage &#8220;lazy&#8221; marketing &#8211; chucking money at advertising etc without thinking about the most effective and appropriate marketing activity&#8230;.</p>
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		<title>By: Bruce</title>
		<link>http://www.bruceongames.com/2009/11/16/game-sales-down-by-1/comment-page-1/#comment-6707</link>
		<dc:creator>Bruce</dc:creator>
		<pubDate>Wed, 18 Nov 2009 13:39:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/?p=2777#comment-6707</guid>
		<description>@Matthew
Obviously marketing is many times more powerful than product quality. People want to buy into a brand, an image, an idea. Look at how much women pay for little pots of grease to see this in extremis.

Article about this here: http://www.bruceongames.com/2009/08/13/app-store-pricing/</description>
		<content:encoded><![CDATA[<p>@Matthew<br />
Obviously marketing is many times more powerful than product quality. People want to buy into a brand, an image, an idea. Look at how much women pay for little pots of grease to see this in extremis.</p>
<p>Article about this here: <a href="http://www.bruceongames.com/2009/08/13/app-store-pricing/" rel="nofollow">http://www.bruceongames.com/2009/08/13/app-store-pricing/</a></p>
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		<title>By: Matthew@specialmove</title>
		<link>http://www.bruceongames.com/2009/11/16/game-sales-down-by-1/comment-page-1/#comment-6696</link>
		<dc:creator>Matthew@specialmove</dc:creator>
		<pubDate>Tue, 17 Nov 2009 14:43:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/?p=2777#comment-6696</guid>
		<description>Bruce,

Interested in your thoughts on the link below - annoying to imply that marketing budgets rather than quality of marketing are important....

http://www.gamesindustry.biz/articles/marketing-influences-game-revenue-three-times-more-than-high-scores</description>
		<content:encoded><![CDATA[<p>Bruce,</p>
<p>Interested in your thoughts on the link below &#8211; annoying to imply that marketing budgets rather than quality of marketing are important&#8230;.</p>
<p><a href="http://www.gamesindustry.biz/articles/marketing-influences-game-revenue-three-times-more-than-high-scores" rel="nofollow">http://www.gamesindustry.biz/articles/marketing-influences-game-revenue-three-times-more-than-high-scores</a></p>
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		<title>By: Ben</title>
		<link>http://www.bruceongames.com/2009/11/16/game-sales-down-by-1/comment-page-1/#comment-6685</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Mon, 16 Nov 2009 13:03:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/?p=2777#comment-6685</guid>
		<description>Very interesting post again Bruce. I wish you&#039;d post more often. Correct me if I&#039;m wrong, but I also think that this year wasn&#039;t the biggest one in terms of Pre-Q4 blockbuster. Last year saw GTAIV in April and MGS4 in June, which sold like hot pockets.

2010 should be interesting in that regards as a few important titles (I.E. Heavy Rain) are getting out in Q1. Anyway, numbers are numbers, I wholeheartedly agree with your analysis of them. MW2 pushed a lot of titles back in 2010.</description>
		<content:encoded><![CDATA[<p>Very interesting post again Bruce. I wish you&#8217;d post more often. Correct me if I&#8217;m wrong, but I also think that this year wasn&#8217;t the biggest one in terms of Pre-Q4 blockbuster. Last year saw GTAIV in April and MGS4 in June, which sold like hot pockets.</p>
<p>2010 should be interesting in that regards as a few important titles (I.E. Heavy Rain) are getting out in Q1. Anyway, numbers are numbers, I wholeheartedly agree with your analysis of them. MW2 pushed a lot of titles back in 2010.</p>
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