“Edinburgh Interactive Industry Conference
The Edinburgh Interactive Festival Conference will deliver a lively schedule from a wide range of industry sectors including video games, social networking, mobile entertainment, education, music, film and television. The two-day industry conference runs from Thursday 13th until Friday 14th August. Participants will share and gain knowledge and insights into innovations, trends and the coolest possibilities. Keynotes, panel sessions and presentations makeup the key components of the festival conference.
Conference delegates will be able to relax and network in an intimate environment during the conference and at the various Festival Networking events.”
Sega released less skus than the comparable quarter in ’08. The AAA boxed part of our industry is reliant on revenue from recent releases. There is no long revenue stream like music and books have. And MMOs and casual games also.
Sega is probably too small as a publisher (and getting smaller). The economies of scale in publishing massively favour the biggest companies. They need to be consolidated.
I remember back in the late 1990s at Codemasters when as a publisher we had just two platforms we could develop for. The PC and the Playstation. By then Sega and Nintendo had both pretty much screwed up.
So now we have platform proliferation. Which means that the public can vote with their feet by deciding which platform to play on. And game developers have to choose where to direct their efforts. Initially the public were choosing between the Wii, the PS3 and the Xbox 360 and fanboyism became rife. But now people are making far wider choices.
At the same time the PC came back to ascendancy as a gaming platform but with completely different kinds of games. In the late 90s the PC market was mainly boxed, retail, plastic and cardboard. These are all but gone now, wiped out by piracy. Instead the PC has emerged as a platform for online casual games and for MMOs. These have proliferated so that there are now hundreds of MMOs running, many with “free” business models. And they are being played by many tens of millions of people.
So any fool can see what is happening here. People are playing PC online and smartphone games in preference to console games. The PS3 and the Xbox 360 are probably selling at about half the rate that they should be at this stage in the cycle. The Wii has reached the inevitable point where its sales have collapsed and by not bringing the price down sooner Nintendo have lost impetus. Just at the same time that DS game sales have fallen off a cliff.
So you can see what is going to happen here. The home console platform holders, Nintendo, Sony and Microsoft, have a business model that is rapidly becoming obsolete. They are being completely outflanked. So they have no option but to change their business model to match. They have to go to server based games and also to the App Store business model. If they don’t their customers will leave them in ever bigger numbers.
Of course if I know this then the platform holders know it too, so it is not a matter of if they do it, it is a matter of when. And they are already making small moves in the right direction, Free Realms coming to the PS3 and full games being sold for download on Xbox Live, for instance. Another thing is very much for sure, high street game retailing is now going to die off far faster than anyone was expecting.