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	<title>Comments on: We need a PC App Store</title>
	<atom:link href="http://www.bruceongames.com/2009/08/06/we-need-a-pc-app-store/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.bruceongames.com/2009/08/06/we-need-a-pc-app-store/</link>
	<description>A veteran's view on marketing games</description>
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		<title>By: PCap</title>
		<link>http://www.bruceongames.com/2009/08/06/we-need-a-pc-app-store/comment-page-1/#comment-9385</link>
		<dc:creator>PCap</dc:creator>
		<pubDate>Wed, 08 Sep 2010 04:00:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/?p=2374#comment-9385</guid>
		<description>http://www.programbay.co.kr has been around for 2 years</description>
		<content:encoded><![CDATA[<p><a href="http://www.programbay.co.kr" rel="nofollow">http://www.programbay.co.kr</a> has been around for 2 years</p>
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	<item>
		<title>By: Tarek Demiati</title>
		<link>http://www.bruceongames.com/2009/08/06/we-need-a-pc-app-store/comment-page-1/#comment-9326</link>
		<dc:creator>Tarek Demiati</dc:creator>
		<pubDate>Fri, 23 Jul 2010 04:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/?p=2374#comment-9326</guid>
		<description>www.allmyapps.com has been around for 2 years,
there are a few other similar services ...</description>
		<content:encoded><![CDATA[<p><a href="http://www.allmyapps.com" rel="nofollow">http://www.allmyapps.com</a> has been around for 2 years,<br />
there are a few other similar services &#8230;</p>
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		<title>By: andyroo</title>
		<link>http://www.bruceongames.com/2009/08/06/we-need-a-pc-app-store/comment-page-1/#comment-9039</link>
		<dc:creator>andyroo</dc:creator>
		<pubDate>Sat, 17 Apr 2010 10:39:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/?p=2374#comment-9039</guid>
		<description>doesn&#039;t ubuntu pretty much have one already?</description>
		<content:encoded><![CDATA[<p>doesn&#8217;t ubuntu pretty much have one already?</p>
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	<item>
		<title>By: T</title>
		<link>http://www.bruceongames.com/2009/08/06/we-need-a-pc-app-store/comment-page-1/#comment-5220</link>
		<dc:creator>T</dc:creator>
		<pubDate>Sun, 09 Aug 2009 11:47:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/?p=2374#comment-5220</guid>
		<description>I use Valve&#039;s &#039;Steam&#039; platform as my PC app store.  It was release over 5-6 years ago, setting the pace for things like Apple&#039;s copycat app store.</description>
		<content:encoded><![CDATA[<p>I use Valve&#8217;s &#8216;Steam&#8217; platform as my PC app store.  It was release over 5-6 years ago, setting the pace for things like Apple&#8217;s copycat app store.</p>
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		<title>By: Crux</title>
		<link>http://www.bruceongames.com/2009/08/06/we-need-a-pc-app-store/comment-page-1/#comment-5206</link>
		<dc:creator>Crux</dc:creator>
		<pubDate>Sat, 08 Aug 2009 07:40:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/?p=2374#comment-5206</guid>
		<description>If there was ever a way to do anything comparable to the iPhone app store it would probably have to be presented through the Zune in some form. They have the XNA studios, now if only The Zune HD could take full advantage of it. I&#039;m hoping so.</description>
		<content:encoded><![CDATA[<p>If there was ever a way to do anything comparable to the iPhone app store it would probably have to be presented through the Zune in some form. They have the XNA studios, now if only The Zune HD could take full advantage of it. I&#8217;m hoping so.</p>
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		<title>By: Core</title>
		<link>http://www.bruceongames.com/2009/08/06/we-need-a-pc-app-store/comment-page-1/#comment-5191</link>
		<dc:creator>Core</dc:creator>
		<pubDate>Fri, 07 Aug 2009 03:24:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/?p=2374#comment-5191</guid>
		<description>I think before you try and apply the App Store ideology to the PC consumer base, you have to take a hard look at the App Store and how it works. You have to factor in how many apps are duplicates with minor variations between them and then work out how many of them are sucessful. 

As mentioned, Google is a good App Store on it&#039;s own. It&#039;s been long established that if you think there&#039;s a program for what you want, it probably exists and if it costs money to use / buy, then there&#039;s probably a free verson a few hits lower. 

Oh and Piracy too. The PirateBay at times represents the largest app store in existance.</description>
		<content:encoded><![CDATA[<p>I think before you try and apply the App Store ideology to the PC consumer base, you have to take a hard look at the App Store and how it works. You have to factor in how many apps are duplicates with minor variations between them and then work out how many of them are sucessful. </p>
<p>As mentioned, Google is a good App Store on it&#8217;s own. It&#8217;s been long established that if you think there&#8217;s a program for what you want, it probably exists and if it costs money to use / buy, then there&#8217;s probably a free verson a few hits lower. </p>
<p>Oh and Piracy too. The PirateBay at times represents the largest app store in existance.</p>
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		<title>By: Robin</title>
		<link>http://www.bruceongames.com/2009/08/06/we-need-a-pc-app-store/comment-page-1/#comment-5184</link>
		<dc:creator>Robin</dc:creator>
		<pubDate>Thu, 06 Aug 2009 10:59:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/?p=2374#comment-5184</guid>
		<description>Ahsan is right.

The assumption that the iPhone App Store model is applicable to all situations is misguided. If you are unable to make your app discoverable with Google, the most powerful navigation tool ever devised, it&#039;s going to sink in an App Store catalogue as well. And many, many PC download portals already exist.

Releasing something on the App Store (or any other portal) does not automatically make it successful, as lots of people have found out the hard way by now.</description>
		<content:encoded><![CDATA[<p>Ahsan is right.</p>
<p>The assumption that the iPhone App Store model is applicable to all situations is misguided. If you are unable to make your app discoverable with Google, the most powerful navigation tool ever devised, it&#8217;s going to sink in an App Store catalogue as well. And many, many PC download portals already exist.</p>
<p>Releasing something on the App Store (or any other portal) does not automatically make it successful, as lots of people have found out the hard way by now.</p>
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		<title>By: woodins</title>
		<link>http://www.bruceongames.com/2009/08/06/we-need-a-pc-app-store/comment-page-1/#comment-5182</link>
		<dc:creator>woodins</dc:creator>
		<pubDate>Thu, 06 Aug 2009 10:22:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/?p=2374#comment-5182</guid>
		<description>Valve is a good idea, but how does Gabe and crew transform a business model that is targeted, to be fair, at hardcore gaming geeks into a all pervasive all singing all dancing app store like the Apple one?</description>
		<content:encoded><![CDATA[<p>Valve is a good idea, but how does Gabe and crew transform a business model that is targeted, to be fair, at hardcore gaming geeks into a all pervasive all singing all dancing app store like the Apple one?</p>
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		<title>By: Ian Osborne</title>
		<link>http://www.bruceongames.com/2009/08/06/we-need-a-pc-app-store/comment-page-1/#comment-5180</link>
		<dc:creator>Ian Osborne</dc:creator>
		<pubDate>Thu, 06 Aug 2009 10:11:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/?p=2374#comment-5180</guid>
		<description>I can see how this might work once the momentum has been built up, but tempting consumers away from Download.com and convincing developers they&#039;ll be on to a good thing by choosing a distribution method that costs them 30% of their revenue is a big ask.</description>
		<content:encoded><![CDATA[<p>I can see how this might work once the momentum has been built up, but tempting consumers away from Download.com and convincing developers they&#8217;ll be on to a good thing by choosing a distribution method that costs them 30% of their revenue is a big ask.</p>
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	<item>
		<title>By: Bruce</title>
		<link>http://www.bruceongames.com/2009/08/06/we-need-a-pc-app-store/comment-page-1/#comment-5174</link>
		<dc:creator>Bruce</dc:creator>
		<pubDate>Thu, 06 Aug 2009 07:54:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/?p=2374#comment-5174</guid>
		<description>Ahsan the&quot;internet&quot; fails, because it is fragmented.

A friend of mine has spent several year writing a PC App. However he has no route to market. So all his work is for nothing and his App just gets ignored. If he had written it for the iPhone he would be minting it.

Once you created a working PC App store loads of new apps would come out of the woodwork. There would be an explosion of creativity.</description>
		<content:encoded><![CDATA[<p>Ahsan the&#8221;internet&#8221; fails, because it is fragmented.</p>
<p>A friend of mine has spent several year writing a PC App. However he has no route to market. So all his work is for nothing and his App just gets ignored. If he had written it for the iPhone he would be minting it.</p>
<p>Once you created a working PC App store loads of new apps would come out of the woodwork. There would be an explosion of creativity.</p>
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