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	<title>Comments on: Killing off World of Warcraft</title>
	<atom:link href="http://www.bruceongames.com/2009/06/15/killing-off-world-of-warcraft/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.bruceongames.com/2009/06/15/killing-off-world-of-warcraft/</link>
	<description>A veteran's view on marketing games</description>
	<lastBuildDate>Fri, 20 Nov 2009 21:07:25 -0800</lastBuildDate>
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		<title>By: Bruce</title>
		<link>http://www.bruceongames.com/2009/06/15/killing-off-world-of-warcraft/comment-page-1/#comment-5329</link>
		<dc:creator>Bruce</dc:creator>
		<pubDate>Thu, 20 Aug 2009 06:57:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/?p=1931#comment-5329</guid>
		<description>Lucas,
The problem is that there are too many of these games to keep up with now. There are over 150 free commercial MMOs. Here is a partial list: http://www.onrpg.com/boards/5284.html</description>
		<content:encoded><![CDATA[<p>Lucas,<br />
The problem is that there are too many of these games to keep up with now. There are over 150 free commercial MMOs. Here is a partial list: <a href="http://www.onrpg.com/boards/5284.html" rel="nofollow">http://www.onrpg.com/boards/5284.html</a></p>
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		<title>By: Lucas</title>
		<link>http://www.bruceongames.com/2009/06/15/killing-off-world-of-warcraft/comment-page-1/#comment-5327</link>
		<dc:creator>Lucas</dc:creator>
		<pubDate>Thu, 20 Aug 2009 06:02:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/?p=1931#comment-5327</guid>
		<description>What do you think about the free fps &quot;Combat Arms&quot; from nexon?</description>
		<content:encoded><![CDATA[<p>What do you think about the free fps &#8220;Combat Arms&#8221; from nexon?</p>
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	<item>
		<title>By: Accuracy?</title>
		<link>http://www.bruceongames.com/2009/06/15/killing-off-world-of-warcraft/comment-page-1/#comment-5311</link>
		<dc:creator>Accuracy?</dc:creator>
		<pubDate>Tue, 18 Aug 2009 23:41:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/?p=1931#comment-5311</guid>
		<description>A little off there. Although I don&#039;t disagree with the point behind this article, a few of the stats are off. Runescape only has 1-2 million active players because of the multiple accounts problem wheres WoW dwarves many of these games at 11.5 million active ACCOUNTS. At one to a player, the actual statistics make it much larger than other games. Same thing, Maplestory is advertising over 80 million accounts when they have about 1.8% of that amount, from people quitting.</description>
		<content:encoded><![CDATA[<p>A little off there. Although I don&#8217;t disagree with the point behind this article, a few of the stats are off. Runescape only has 1-2 million active players because of the multiple accounts problem wheres WoW dwarves many of these games at 11.5 million active ACCOUNTS. At one to a player, the actual statistics make it much larger than other games. Same thing, Maplestory is advertising over 80 million accounts when they have about 1.8% of that amount, from people quitting.</p>
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		<title>By: Riftstalker</title>
		<link>http://www.bruceongames.com/2009/06/15/killing-off-world-of-warcraft/comment-page-1/#comment-5188</link>
		<dc:creator>Riftstalker</dc:creator>
		<pubDate>Thu, 06 Aug 2009 21:36:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/?p=1931#comment-5188</guid>
		<description>Hmm, reading this I just got an insight.

It wont be one game that kills WoW but dozens. Just like the Ford model T created a mass market for cars, WoW has created a mass market for MMOs.

So it stands to reason that the NEXT big step will something similar to GM&#039;s strategy of many brands, catering to specific &quot;lifestyles&quot;. The one game fits all will disappear.</description>
		<content:encoded><![CDATA[<p>Hmm, reading this I just got an insight.</p>
<p>It wont be one game that kills WoW but dozens. Just like the Ford model T created a mass market for cars, WoW has created a mass market for MMOs.</p>
<p>So it stands to reason that the NEXT big step will something similar to GM&#8217;s strategy of many brands, catering to specific &#8220;lifestyles&#8221;. The one game fits all will disappear.</p>
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