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	<title>Comments on: Nokia show us a future gaming business model</title>
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	<link>http://www.bruceongames.com/2008/10/03/nokia-show-us-a-future-gaming-business-model/</link>
	<description>A veteran's view on marketing games</description>
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		<title>By: Buzz</title>
		<link>http://www.bruceongames.com/2008/10/03/nokia-show-us-a-future-gaming-business-model/comment-page-1/#comment-3432</link>
		<dc:creator>Buzz</dc:creator>
		<pubDate>Mon, 06 Oct 2008 04:29:31 +0000</pubDate>
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		<description>Um... what? Console DRM is successful? Bruce, you mystify me. You fabricate PC piracy statistics (claiming they&#039;re really high) and then fabricate console piracy statistics (claiming they&#039;re really low). Ever heard of mod chips? Console piracy is equally prevalent to PC piracy. It is not hard to pirate a console game. I see it happen all the time.</description>
		<content:encoded><![CDATA[<p>Um&#8230; what? Console DRM is successful? Bruce, you mystify me. You fabricate PC piracy statistics (claiming they&#8217;re really high) and then fabricate console piracy statistics (claiming they&#8217;re really low). Ever heard of mod chips? Console piracy is equally prevalent to PC piracy. It is not hard to pirate a console game. I see it happen all the time.</p>
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		<title>By: Peter</title>
		<link>http://www.bruceongames.com/2008/10/03/nokia-show-us-a-future-gaming-business-model/comment-page-1/#comment-3418</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Sun, 05 Oct 2008 16:53:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/?p=979#comment-3418</guid>
		<description>Nokia is a very smart company. This is good news for gaming, if others follow.</description>
		<content:encoded><![CDATA[<p>Nokia is a very smart company. This is good news for gaming, if others follow.</p>
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		<title>By: Raticus</title>
		<link>http://www.bruceongames.com/2008/10/03/nokia-show-us-a-future-gaming-business-model/comment-page-1/#comment-3406</link>
		<dc:creator>Raticus</dc:creator>
		<pubDate>Fri, 03 Oct 2008 21:17:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/?p=979#comment-3406</guid>
		<description>This is essentially the model that is being used by GameTap.  You pay a subscription for their service and you can download and play any games that are available via their service.  This includes several old games, but it also includes first run games such as the Sam and Max series, among others.  

I think such a model could work, but one thing that I notice in GameTap is that none of the games available(including the first run ones) rise to the level of some of the AAA titles such as Mass Effect, etc.  Do you think it could be possible for a game that took millions of dollars to produce to become profitable using such a service?</description>
		<content:encoded><![CDATA[<p>This is essentially the model that is being used by GameTap.  You pay a subscription for their service and you can download and play any games that are available via their service.  This includes several old games, but it also includes first run games such as the Sam and Max series, among others.  </p>
<p>I think such a model could work, but one thing that I notice in GameTap is that none of the games available(including the first run ones) rise to the level of some of the AAA titles such as Mass Effect, etc.  Do you think it could be possible for a game that took millions of dollars to produce to become profitable using such a service?</p>
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