Eight news stories 2.10

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7 comments ↓

#1 BC on 10.02.08 at 9:19 am

Lombardi isn’t saying that graphics won’t get better, that will happen by default, it’s just that they are becoming less important.

Consumers just don’t see the generational jumps now. When the next consoles are out it isn’t going to be better graphics that sells it. Games will have to develop more depth to make up for it.

Graphics will improve, simply because they can thanks to better hardware, but I actually think the biggest bottleneck will be the time and ability of the artist and animators to create realistic looking work. Creativity and style are going to have more to do with future wow factor.

As for the new DS, it offers nothing interesting to make me get a new one. I got most of that stuff in my really tiny phone that I got for free with my contract. I have the feeling that the addition of internet and downloadable games is a nifty way of updating firmware, so sadly I have a feeling this new one will bomb for that reason.

#2 LewieP on 10.02.08 at 10:28 am

The Wii is only capable of SD cards up to 2gb, that’s a hardware limitation, so no firmware update will change that.

They would need to add SDHC support to enable SD cards of 4gb or greater. They could do this, but it would be a hardware revision.

#3 cliffski on 10.02.08 at 10:48 am

I predict they’ll do nothing about DRM, because they know that piracy has been a huge factor in the success of the inherently profitable hardware, which means they don’t have to make money back on software.

The DS has outsold the Wii, 360 and PS3 put together, and is still outselling them every month even though you’d think everybody already had one by now. Its business model has been proven on a massive scale, and only the most naive idiot would think that wasn’t part of Nintendo’s plan. If there IS any new DRM, I bet you £50 it’ll be so trivial it’ll be defeated inside one month at the maximum.

#4 woodins on 10.02.08 at 11:27 am

I know Ninty make a profit on every lump of hardware they sell, but the fact remains that both Sony and M$ have a higher software attachment rate, this is something Nintendo will have to tackle with
the next round of consoles they have.No point of doing it now, seeing as the horse has already bolted. Friend of mine works for gamestation and he tells me customers brazenly go on about how they have an R4 cards for there DS’s.

maybe its just my age (30), but i no longer consider graphics as a major concern when i buy a game (this doesnt make me a casual gamer - the concepts and gameplay must still be complex) but more the depth and intereaction.

#5 Robin on 10.02.08 at 5:47 pm

“The 360 is such an elegant and simple design that it readily lends itself to ever more efficient manufacture.”

http://venturebeat.com/2008/09/05/xbox-360-defects-an-inside-history-of-microsofts-video-game-console-woes/

So elegant and simple they ended up with a pile of over a million faulty ones.

#6 Bruce on 10.02.08 at 9:46 pm

@Robin
There is no conflict between “The 360 is such an elegant and simple design that it readily lends itself to ever more efficient manufacture.” and RROD.
RROD was cause by bad implementation of one component (the GPU) and has precisely zero to do with the design of the 360. It was the way a part of that design was productionised.
Microsoft are now several chipset evolutions along and RROD has been history for a long time. Soon the GPU and CPU will be integrated into one chip giving Microsoft even more economies from this elegant design.

If you want to know just how elegant the design of the 360 is then just ask a few game professionals. They love it.

#7 Robin on 10.05.08 at 5:49 pm

Bruce, read the article. A faulty design was approved for manufacture with insufficient testing. The result has been a $billion+ damage limitation exercise, and a protracted struggle to bring the manufacturing cost of the machine down, further hampered by distractions such as the HD-DVD addon and the Elite model.

The RROD has clearly not “been history for a long time”, as they shipped over 11m affected machines and didn’t recall a single one of them.

Ease of development has no relevance to what you’re claiming - and most of the gaming professionals I know have had to ship back at least one faulty 360.

“Elegant and simple” doesn’t come into it. It just sounds like you’re trying to reassure yourself of something in the face of abundant, readily-available evidence to the contrary. Again.

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