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	<title>Comments on: Eight news stories 19.6</title>
	<atom:link href="http://www.bruceongames.com/2008/06/19/eight-news-stories-196/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.bruceongames.com/2008/06/19/eight-news-stories-196/</link>
	<description>A veteran's view on marketing games</description>
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		<title>By: eXOBeX</title>
		<link>http://www.bruceongames.com/2008/06/19/eight-news-stories-196/comment-page-1/#comment-2575</link>
		<dc:creator>eXOBeX</dc:creator>
		<pubDate>Mon, 23 Jun 2008 09:27:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/?p=577#comment-2575</guid>
		<description>On a 1.0-1.5 Xbox a modchip offers no more piracy-related features than does the onboard, flashable TSOP.  A hacked BIOS (or a legitimate BIOS, or a Linux BIOS) can be installed on either.
On a 1.6 Xbox a modchip offers the owner the flexibility that was already built in to the 1.0-1.5 Xboxes.

On a 360 DVD drive, once again, a modchip offers no more piracy-related features than does the onboard, flashable TSOP.  Either a patched BIOS can be flashed to the drive or a modchip can be fitted that patches the BIOS while it&#039;s running.
I haven&#039;t paid much attention to the Infectus, but as far as I know any motherboard-and-Infectus modding leads to dashboard rollbacks and Linux booting, rather than the playing of backups.</description>
		<content:encoded><![CDATA[<p>On a 1.0-1.5 Xbox a modchip offers no more piracy-related features than does the onboard, flashable TSOP.  A hacked BIOS (or a legitimate BIOS, or a Linux BIOS) can be installed on either.<br />
On a 1.6 Xbox a modchip offers the owner the flexibility that was already built in to the 1.0-1.5 Xboxes.</p>
<p>On a 360 DVD drive, once again, a modchip offers no more piracy-related features than does the onboard, flashable TSOP.  Either a patched BIOS can be flashed to the drive or a modchip can be fitted that patches the BIOS while it&#8217;s running.<br />
I haven&#8217;t paid much attention to the Infectus, but as far as I know any motherboard-and-Infectus modding leads to dashboard rollbacks and Linux booting, rather than the playing of backups.</p>
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		<title>By: Paroxysm</title>
		<link>http://www.bruceongames.com/2008/06/19/eight-news-stories-196/comment-page-1/#comment-2568</link>
		<dc:creator>Paroxysm</dc:creator>
		<pubDate>Sat, 21 Jun 2008 11:59:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/?p=577#comment-2568</guid>
		<description>Yes I must remember how evil mod chips are when my friends and I are playing our thousands of dollars of imported software.  Truly horrible things.  Imagine if we couldn&#039;t circumvent region protection? We might have had to spend our money on an entirely different industry.  I&#039;m sorry game developers!</description>
		<content:encoded><![CDATA[<p>Yes I must remember how evil mod chips are when my friends and I are playing our thousands of dollars of imported software.  Truly horrible things.  Imagine if we couldn&#8217;t circumvent region protection? We might have had to spend our money on an entirely different industry.  I&#8217;m sorry game developers!</p>
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		<title>By: Broken</title>
		<link>http://www.bruceongames.com/2008/06/19/eight-news-stories-196/comment-page-1/#comment-2565</link>
		<dc:creator>Broken</dc:creator>
		<pubDate>Fri, 20 Jun 2008 17:02:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/?p=577#comment-2565</guid>
		<description>Oh yes, its a terrible day for gaming enthusiasts when we can actually play our imported games that weren&#039;t released where we lived. A terrible day indeed.</description>
		<content:encoded><![CDATA[<p>Oh yes, its a terrible day for gaming enthusiasts when we can actually play our imported games that weren&#8217;t released where we lived. A terrible day indeed.</p>
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		<title>By: pkt42</title>
		<link>http://www.bruceongames.com/2008/06/19/eight-news-stories-196/comment-page-1/#comment-2564</link>
		<dc:creator>pkt42</dc:creator>
		<pubDate>Fri, 20 Jun 2008 15:21:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/?p=577#comment-2564</guid>
		<description>Oh, and

http://www.videosift.com/video/How-anti-piracy-screws-over-people-who-buy-PC-games

A bit impolite, but I&#039;m 100% behind him. And surely nobody can say that he is a pirate.</description>
		<content:encoded><![CDATA[<p>Oh, and</p>
<p><a href="http://www.videosift.com/video/How-anti-piracy-screws-over-people-who-buy-PC-games" rel="nofollow">http://www.videosift.com/video/How-anti-piracy-screws-over-people-who-buy-PC-games</a></p>
<p>A bit impolite, but I&#8217;m 100% behind him. And surely nobody can say that he is a pirate.</p>
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		<title>By: pkt42</title>
		<link>http://www.bruceongames.com/2008/06/19/eight-news-stories-196/comment-page-1/#comment-2563</link>
		<dc:creator>pkt42</dc:creator>
		<pubDate>Fri, 20 Jun 2008 15:20:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/?p=577#comment-2563</guid>
		<description>About the modchips: very GOOD news to combat the region division stupidity. And for homebrew.

We bought consoles, we didn&#039;t rent them. We should be able to do whatever we want with them.

My god, anyone says cheese, you say PIRACY BAD!!!. There are more uses for them, you know?

And about EA and Riccitiello: go speak with anyone of the ¿hundreds? of people that can&#039;t play the copy of Mass Effect they bought. And now, see the pirates?. They can play with no hassle. Again, DRM hurts the customer. EA is doing a big disservice to their customers, and the worse thing is that when their games have less sales because of this, you and them will say PIRACY BAD!!! instead of addressing the real problem.</description>
		<content:encoded><![CDATA[<p>About the modchips: very GOOD news to combat the region division stupidity. And for homebrew.</p>
<p>We bought consoles, we didn&#8217;t rent them. We should be able to do whatever we want with them.</p>
<p>My god, anyone says cheese, you say PIRACY BAD!!!. There are more uses for them, you know?</p>
<p>And about EA and Riccitiello: go speak with anyone of the ¿hundreds? of people that can&#8217;t play the copy of Mass Effect they bought. And now, see the pirates?. They can play with no hassle. Again, DRM hurts the customer. EA is doing a big disservice to their customers, and the worse thing is that when their games have less sales because of this, you and them will say PIRACY BAD!!! instead of addressing the real problem.</p>
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		<title>By: Dudley</title>
		<link>http://www.bruceongames.com/2008/06/19/eight-news-stories-196/comment-page-1/#comment-2561</link>
		<dc:creator>Dudley</dc:creator>
		<pubDate>Thu, 19 Jun 2008 18:45:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/?p=577#comment-2561</guid>
		<description>Except that modchips DON&#039;T in themselves enable piracy any more than &quot;owning a PC&quot; enables piracy of PC games.</description>
		<content:encoded><![CDATA[<p>Except that modchips DON&#8217;T in themselves enable piracy any more than &#8220;owning a PC&#8221; enables piracy of PC games.</p>
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		<title>By: BC</title>
		<link>http://www.bruceongames.com/2008/06/19/eight-news-stories-196/comment-page-1/#comment-2560</link>
		<dc:creator>BC</dc:creator>
		<pubDate>Thu, 19 Jun 2008 07:12:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/?p=577#comment-2560</guid>
		<description>And, at the moment is the system not already similar to what David Braben wants? You do a degree for a foundation (I don&#039;t agree with Skillset 100%, but working out the bad from the good is what portfolios are for), then you get a graduate job, then you try not to get sacked for 2+ years, then you can start applying for &#039;proper&#039; programming jobs. All that&#039;s missing is a final exam ...that is unworkable, like most games academia.


And, while I&#039;m at it ...NFS is an iterative car racing game. 12 months sounds like more than enough to keep churning out the same tat and hitting number 1 every other xmas.</description>
		<content:encoded><![CDATA[<p>And, at the moment is the system not already similar to what David Braben wants? You do a degree for a foundation (I don&#8217;t agree with Skillset 100%, but working out the bad from the good is what portfolios are for), then you get a graduate job, then you try not to get sacked for 2+ years, then you can start applying for &#8216;proper&#8217; programming jobs. All that&#8217;s missing is a final exam &#8230;that is unworkable, like most games academia.</p>
<p>And, while I&#8217;m at it &#8230;NFS is an iterative car racing game. 12 months sounds like more than enough to keep churning out the same tat and hitting number 1 every other xmas.</p>
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		<title>By: BC</title>
		<link>http://www.bruceongames.com/2008/06/19/eight-news-stories-196/comment-page-1/#comment-2559</link>
		<dc:creator>BC</dc:creator>
		<pubDate>Thu, 19 Jun 2008 06:20:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/?p=577#comment-2559</guid>
		<description>A 12 month development cycle? Lucky sods ...my last two games took several months each. Admittedly one of them was a DS game :P</description>
		<content:encoded><![CDATA[<p>A 12 month development cycle? Lucky sods &#8230;my last two games took several months each. Admittedly one of them was a DS game <img src='http://www.bruceongames.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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