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	<title>Comments on: The Codemasters Season &#8211; an introduction</title>
	<atom:link href="http://www.bruceongames.com/2008/03/15/the-codemasters-season-an-introduction/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.bruceongames.com/2008/03/15/the-codemasters-season-an-introduction/</link>
	<description>A veteran's view on marketing games</description>
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		<title>By: Peer Lawther</title>
		<link>http://www.bruceongames.com/2008/03/15/the-codemasters-season-an-introduction/comment-page-1/#comment-1368</link>
		<dc:creator>Peer Lawther</dc:creator>
		<pubDate>Sat, 22 Mar 2008 14:38:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/2008/03/15/the-codemasters-season-an-introduction/#comment-1368</guid>
		<description>Interesting articles Bruce, and very timely given Turning Point&#039;s reception. 

I&#039;ve made some personal observations here:
http://www.rubbergenius.co.uk/2008/03/turning-point-fall-of-codemasters.html</description>
		<content:encoded><![CDATA[<p>Interesting articles Bruce, and very timely given Turning Point&#8217;s reception. </p>
<p>I&#8217;ve made some personal observations here:<br />
<a href="http://www.rubbergenius.co.uk/2008/03/turning-point-fall-of-codemasters.html" rel="nofollow">http://www.rubbergenius.co.uk/2008/03/turning-point-fall-of-codemasters.html</a></p>
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		<title>By: Murray Rigluth</title>
		<link>http://www.bruceongames.com/2008/03/15/the-codemasters-season-an-introduction/comment-page-1/#comment-1309</link>
		<dc:creator>Murray Rigluth</dc:creator>
		<pubDate>Mon, 17 Mar 2008 12:00:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/2008/03/15/the-codemasters-season-an-introduction/#comment-1309</guid>
		<description>After leaving Codemasters, it&#039;s fair to say this isn&#039;t a specific problem with Codemasters, it&#039;s symptomatic of ALL organisations, regardless of Industry Sector.

Undoubtably, you almost always have somebody in a senior decision making capacity that has been promoted far beyoned their level of competence and whose ideas appear absurd/ludicrous compared to what the people on the &#039;ground&#039; perceive to be the &#039;right&#039; way forward. 

That said, there are often other constraints affecting senior level decision making processes, that aren&#039;t immediately clear at lower levels. This is where the art of communication comes in - a succesful top-down/bottom-up company relies on clear, consice communication channels - unfortunately, Codemasters employed the following scenario:

&quot;Treat them like mushrooms&quot;

(roughly translated, keep them in the dark and feed them full of S%&amp;T...)

This is perhaps the biggest single point of failure for Codemasters, indeed this &#039;issue&#039; no doubt lead to the creation of such atrocities as Club Football and other poor uses of very valuable IP - the latest Colin McRae seeing the absolute demise of a brilliant racing game (In my opinion) - I don&#039;t want to hear an American co-driver shouting pace notes - if I wanted SEGA RALLY, I would have got SEGA RALLY, I wanted Colin McRae, but instead ended up with an alternate version of SEGA RALLY...

So in summary, unless people up and down the food chain are &#039;ALLOWED&#039; to have &#039;REASONABLE&#039; input into the DECISON MAKING PROCESS, we&#039;ll keep seeing &#039;issues&#039; like this occuring. 

A secondary issue is RISK ADVERSIVENESS - everybody is now relying on &#039;old IP&#039; to generate new revenue - like the Airwolf series being remade into a file, the resurgence of Night Rider etc etc... This is certainly proof that the &#039;Finance&#039; bean counters are running the show ;) - god bless them and their EXCEL spreadsheets, I mean, numbers don&#039;t lie right.... :)

Except in an IQ test :p

Just my 2p :)</description>
		<content:encoded><![CDATA[<p>After leaving Codemasters, it&#8217;s fair to say this isn&#8217;t a specific problem with Codemasters, it&#8217;s symptomatic of ALL organisations, regardless of Industry Sector.</p>
<p>Undoubtably, you almost always have somebody in a senior decision making capacity that has been promoted far beyoned their level of competence and whose ideas appear absurd/ludicrous compared to what the people on the &#8216;ground&#8217; perceive to be the &#8216;right&#8217; way forward. </p>
<p>That said, there are often other constraints affecting senior level decision making processes, that aren&#8217;t immediately clear at lower levels. This is where the art of communication comes in &#8211; a succesful top-down/bottom-up company relies on clear, consice communication channels &#8211; unfortunately, Codemasters employed the following scenario:</p>
<p>&#8220;Treat them like mushrooms&#8221;</p>
<p>(roughly translated, keep them in the dark and feed them full of S%&amp;T&#8230;)</p>
<p>This is perhaps the biggest single point of failure for Codemasters, indeed this &#8216;issue&#8217; no doubt lead to the creation of such atrocities as Club Football and other poor uses of very valuable IP &#8211; the latest Colin McRae seeing the absolute demise of a brilliant racing game (In my opinion) &#8211; I don&#8217;t want to hear an American co-driver shouting pace notes &#8211; if I wanted SEGA RALLY, I would have got SEGA RALLY, I wanted Colin McRae, but instead ended up with an alternate version of SEGA RALLY&#8230;</p>
<p>So in summary, unless people up and down the food chain are &#8216;ALLOWED&#8217; to have &#8216;REASONABLE&#8217; input into the DECISON MAKING PROCESS, we&#8217;ll keep seeing &#8216;issues&#8217; like this occuring. </p>
<p>A secondary issue is RISK ADVERSIVENESS &#8211; everybody is now relying on &#8216;old IP&#8217; to generate new revenue &#8211; like the Airwolf series being remade into a file, the resurgence of Night Rider etc etc&#8230; This is certainly proof that the &#8216;Finance&#8217; bean counters are running the show <img src='http://www.bruceongames.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  &#8211; god bless them and their EXCEL spreadsheets, I mean, numbers don&#8217;t lie right&#8230;. <img src='http://www.bruceongames.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Except in an IQ test :p</p>
<p>Just my 2p <img src='http://www.bruceongames.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Tobes</title>
		<link>http://www.bruceongames.com/2008/03/15/the-codemasters-season-an-introduction/comment-page-1/#comment-1308</link>
		<dc:creator>Tobes</dc:creator>
		<pubDate>Mon, 17 Mar 2008 11:23:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/2008/03/15/the-codemasters-season-an-introduction/#comment-1308</guid>
		<description>What an exquisite irony-charged expose! - Lifting the lid on the all too often secret world of &#039;codemasters campus&#039;. 
 
I love how you hint that there was at least one individual there that was surplus in their usefulness, yet no-doubt drawing money from the place like some kind of clueless leech-spirited hominid. 

I realise that it would be just too much to divulge who this would be!</description>
		<content:encoded><![CDATA[<p>What an exquisite irony-charged expose! &#8211; Lifting the lid on the all too often secret world of &#8216;codemasters campus&#8217;. </p>
<p>I love how you hint that there was at least one individual there that was surplus in their usefulness, yet no-doubt drawing money from the place like some kind of clueless leech-spirited hominid. </p>
<p>I realise that it would be just too much to divulge who this would be!</p>
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		<title>By: Bruce</title>
		<link>http://www.bruceongames.com/2008/03/15/the-codemasters-season-an-introduction/comment-page-1/#comment-1307</link>
		<dc:creator>Bruce</dc:creator>
		<pubDate>Mon, 17 Mar 2008 10:33:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/2008/03/15/the-codemasters-season-an-introduction/#comment-1307</guid>
		<description>Frank, the thicky statement is a big dig at Codemasters marketing. In fact it contains an in joke that many who were at Codemasters will instantly see.</description>
		<content:encoded><![CDATA[<p>Frank, the thicky statement is a big dig at Codemasters marketing. In fact it contains an in joke that many who were at Codemasters will instantly see.</p>
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		<title>By: Frank</title>
		<link>http://www.bruceongames.com/2008/03/15/the-codemasters-season-an-introduction/comment-page-1/#comment-1306</link>
		<dc:creator>Frank</dc:creator>
		<pubDate>Mon, 17 Mar 2008 10:03:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/2008/03/15/the-codemasters-season-an-introduction/#comment-1306</guid>
		<description>&quot;The entry IQ test ensured that you never had to deal with thickies (at least in development)&quot;

What about in marketing?</description>
		<content:encoded><![CDATA[<p>&#8220;The entry IQ test ensured that you never had to deal with thickies (at least in development)&#8221;</p>
<p>What about in marketing?</p>
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		<title>By: NickSonic</title>
		<link>http://www.bruceongames.com/2008/03/15/the-codemasters-season-an-introduction/comment-page-1/#comment-1303</link>
		<dc:creator>NickSonic</dc:creator>
		<pubDate>Mon, 17 Mar 2008 03:35:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/2008/03/15/the-codemasters-season-an-introduction/#comment-1303</guid>
		<description>It&#039;s &quot;esprit de corps&quot;. Very nice blogs, Bruce and JC !</description>
		<content:encoded><![CDATA[<p>It&#8217;s &#8220;esprit de corps&#8221;. Very nice blogs, Bruce and JC !</p>
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		<title>By: JC Barnett</title>
		<link>http://www.bruceongames.com/2008/03/15/the-codemasters-season-an-introduction/comment-page-1/#comment-1299</link>
		<dc:creator>JC Barnett</dc:creator>
		<pubDate>Sun, 16 Mar 2008 14:18:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/2008/03/15/the-codemasters-season-an-introduction/#comment-1299</guid>
		<description>I.Q. tests? Ugh, no thanks. I once had to do an aptitude test of sorts which was in fact a test to see if you were as smart as the boss (mistakenly) thought himself to be. 

Around the time when I was looking for my 2nd or 3rd job in the industry it was the fashion to tell recruiters &quot;anywhere but Codemasters&quot;. It&#039;s a little sad a company can fall so low. I&#039;m looking forward to the retrospectives!</description>
		<content:encoded><![CDATA[<p>I.Q. tests? Ugh, no thanks. I once had to do an aptitude test of sorts which was in fact a test to see if you were as smart as the boss (mistakenly) thought himself to be. </p>
<p>Around the time when I was looking for my 2nd or 3rd job in the industry it was the fashion to tell recruiters &#8220;anywhere but Codemasters&#8221;. It&#8217;s a little sad a company can fall so low. I&#8217;m looking forward to the retrospectives!</p>
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