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	<title>Comments on: Have we passed the web game Vs boxed game tipping point?</title>
	<atom:link href="http://www.bruceongames.com/2008/03/10/have-we-passed-the-web-game-vs-boxed-game-tipping-point/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.bruceongames.com/2008/03/10/have-we-passed-the-web-game-vs-boxed-game-tipping-point/</link>
	<description>A veteran's view on marketing games</description>
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		<title>By: yes</title>
		<link>http://www.bruceongames.com/2008/03/10/have-we-passed-the-web-game-vs-boxed-game-tipping-point/comment-page-1/#comment-2885</link>
		<dc:creator>yes</dc:creator>
		<pubDate>Thu, 31 Jul 2008 07:24:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/2008/03/10/have-we-passed-the-web-game-vs-boxed-game-tipping-point/#comment-2885</guid>
		<description>you are incorrect</description>
		<content:encoded><![CDATA[<p>you are incorrect</p>
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		<title>By: Murray Rigluth</title>
		<link>http://www.bruceongames.com/2008/03/10/have-we-passed-the-web-game-vs-boxed-game-tipping-point/comment-page-1/#comment-1310</link>
		<dc:creator>Murray Rigluth</dc:creator>
		<pubDate>Mon, 17 Mar 2008 12:16:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/2008/03/10/have-we-passed-the-web-game-vs-boxed-game-tipping-point/#comment-1310</guid>
		<description>Bruce,

Not sure how you can claim there is &#039;no-piracy&#039; from web-based gaming, STEAM have had their fair share of security issues, as with WoW. In fact, there are more &#039;hacked&#039; servers hosting &#039;STEAM&#039; games than I care to imagine.

Piracy will &#039;always&#039; exist, just to what extent the end-user is prepared to go to. For £30-£40 most people will go pretty far- unbeilevably far in my experience. 

The risk of an Online game being compromised by Credit Card thiefs is also a big issue - once they realise they have access to large numbers of &#039;valid&#039; credit cards and personal information - expect the servers to be hit bad - especially if they plug this code into innocent looking &#039;mods&#039; etc.

I know I&#039;m not being specific, I don&#039;t want to be :) - just highlighting that although piracy has been reduced, the risk has now been shifted to the &#039;consumer&#039; rather than the &#039;organisation&#039;... 

Let&#039;s hope I&#039;m wrong though :D</description>
		<content:encoded><![CDATA[<p>Bruce,</p>
<p>Not sure how you can claim there is &#8216;no-piracy&#8217; from web-based gaming, STEAM have had their fair share of security issues, as with WoW. In fact, there are more &#8216;hacked&#8217; servers hosting &#8216;STEAM&#8217; games than I care to imagine.</p>
<p>Piracy will &#8216;always&#8217; exist, just to what extent the end-user is prepared to go to. For £30-£40 most people will go pretty far- unbeilevably far in my experience. </p>
<p>The risk of an Online game being compromised by Credit Card thiefs is also a big issue &#8211; once they realise they have access to large numbers of &#8216;valid&#8217; credit cards and personal information &#8211; expect the servers to be hit bad &#8211; especially if they plug this code into innocent looking &#8216;mods&#8217; etc.</p>
<p>I know I&#8217;m not being specific, I don&#8217;t want to be <img src='http://www.bruceongames.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  &#8211; just highlighting that although piracy has been reduced, the risk has now been shifted to the &#8216;consumer&#8217; rather than the &#8216;organisation&#8217;&#8230; </p>
<p>Let&#8217;s hope I&#8217;m wrong though <img src='http://www.bruceongames.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: rckt42</title>
		<link>http://www.bruceongames.com/2008/03/10/have-we-passed-the-web-game-vs-boxed-game-tipping-point/comment-page-1/#comment-1220</link>
		<dc:creator>rckt42</dc:creator>
		<pubDate>Tue, 11 Mar 2008 11:03:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/2008/03/10/have-we-passed-the-web-game-vs-boxed-game-tipping-point/#comment-1220</guid>
		<description>The reason why we don&#039;t put copy protection on our games isn&#039;t because we&#039;re nice guys. We do it because the people who actually buy games don&#039;t like to mess with it. Our customers make the rules, not the pirates. Pirates don&#039;t count. We know our customers could pirate our games if they want but choose to support our efforts. So we return the favor - we make the games they want and deliver them how they want it. This is also known as operating like every other industry outside the PC game industry...

...Blaming piracy is easy. But it hides other underlying causes. When Sins popped up as the #1 best selling game at retail a couple weeks ago, a game that has no copy protect whatsoever, that should tell you that piracy is not the primary issue. 

-------------

More here:

http://forums.sinsofasolarempire.com/post.aspx?postid=303512</description>
		<content:encoded><![CDATA[<p>The reason why we don&#8217;t put copy protection on our games isn&#8217;t because we&#8217;re nice guys. We do it because the people who actually buy games don&#8217;t like to mess with it. Our customers make the rules, not the pirates. Pirates don&#8217;t count. We know our customers could pirate our games if they want but choose to support our efforts. So we return the favor &#8211; we make the games they want and deliver them how they want it. This is also known as operating like every other industry outside the PC game industry&#8230;</p>
<p>&#8230;Blaming piracy is easy. But it hides other underlying causes. When Sins popped up as the #1 best selling game at retail a couple weeks ago, a game that has no copy protect whatsoever, that should tell you that piracy is not the primary issue. </p>
<p>&#8212;&#8212;&#8212;&#8212;-</p>
<p>More here:</p>
<p><a href="http://forums.sinsofasolarempire.com/post.aspx?postid=303512" rel="nofollow">http://forums.sinsofasolarempire.com/post.aspx?postid=303512</a></p>
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		<title>By: pkt</title>
		<link>http://www.bruceongames.com/2008/03/10/have-we-passed-the-web-game-vs-boxed-game-tipping-point/comment-page-1/#comment-1217</link>
		<dc:creator>pkt</dc:creator>
		<pubDate>Mon, 10 Mar 2008 17:52:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/2008/03/10/have-we-passed-the-web-game-vs-boxed-game-tipping-point/#comment-1217</guid>
		<description>Piracy is not important. Quality, ease of use and price are important.</description>
		<content:encoded><![CDATA[<p>Piracy is not important. Quality, ease of use and price are important.</p>
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		<title>By: BCL</title>
		<link>http://www.bruceongames.com/2008/03/10/have-we-passed-the-web-game-vs-boxed-game-tipping-point/comment-page-1/#comment-1216</link>
		<dc:creator>BCL</dc:creator>
		<pubDate>Mon, 10 Mar 2008 16:53:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/2008/03/10/have-we-passed-the-web-game-vs-boxed-game-tipping-point/#comment-1216</guid>
		<description>I bought 11 new games in 2007, 7 of which were on Steam.  I was thinking of trying Direct2Drive for UT3, but wanted the Special Edition with bonus disk, so I got a boxed version instead.  Except for UT3, the only reason I bought a boxed game was because it wasn’t on Steam. 

I’m becoming a big fan of buying games via download.  Don’t have to worry about losing disks (aaargh – I misplaced my UT3 bonus disk!!!), and I like the convenience of installing Steam games on any new computer I get.  As long as I have decent internet connection, downloading games is the way to go.</description>
		<content:encoded><![CDATA[<p>I bought 11 new games in 2007, 7 of which were on Steam.  I was thinking of trying Direct2Drive for UT3, but wanted the Special Edition with bonus disk, so I got a boxed version instead.  Except for UT3, the only reason I bought a boxed game was because it wasn’t on Steam. </p>
<p>I’m becoming a big fan of buying games via download.  Don’t have to worry about losing disks (aaargh – I misplaced my UT3 bonus disk!!!), and I like the convenience of installing Steam games on any new computer I get.  As long as I have decent internet connection, downloading games is the way to go.</p>
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		<title>By: Redh3lix</title>
		<link>http://www.bruceongames.com/2008/03/10/have-we-passed-the-web-game-vs-boxed-game-tipping-point/comment-page-1/#comment-1214</link>
		<dc:creator>Redh3lix</dc:creator>
		<pubDate>Mon, 10 Mar 2008 12:44:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/2008/03/10/have-we-passed-the-web-game-vs-boxed-game-tipping-point/#comment-1214</guid>
		<description>I seriously hope it ALL goes online, but I also hope ISP&#039;s offer better connection speeds to accomodate. We&#039;re way behind regarding broadband as far as I&#039;m concerned.</description>
		<content:encoded><![CDATA[<p>I seriously hope it ALL goes online, but I also hope ISP&#8217;s offer better connection speeds to accomodate. We&#8217;re way behind regarding broadband as far as I&#8217;m concerned.</p>
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