<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Eight new stories 28.2</title>
	<atom:link href="http://www.bruceongames.com/2008/02/28/eight-new-stories-282/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.bruceongames.com/2008/02/28/eight-new-stories-282/</link>
	<description>A veteran's view on marketing games</description>
	<lastBuildDate>Fri, 23 Sep 2011 19:01:38 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Snipehunter</title>
		<link>http://www.bruceongames.com/2008/02/28/eight-new-stories-282/comment-page-1/#comment-1170</link>
		<dc:creator>Snipehunter</dc:creator>
		<pubDate>Fri, 29 Feb 2008 20:41:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/2008/02/28/eight-new-stories-282/#comment-1170</guid>
		<description>Well, to be fair - how much of Stardock&#039;s money has to do with the fact that SC2 was recently announced, getting people to think about both Sci-Fi and real-time strategy, again?  

I LOVE Sins of a Solar Empire, but I&#039;ve played better.  The fact that it was the only game in town at a time when I went, &quot;Totally!  I&#039;d love to play a sci-fi RTS!&quot; was the deciding factor on whether I&#039;d buy it or not.  I didn&#039;t buy GalCiv and I&#039;m *sure* I wasn&#039;t in the minority, on that front.

You can blame the devs all you want, but that can just as easily turned around - there are a billion devs out there who want to make new, original games, but the reality is you won&#039;t buy them.  The industry is in it to make money - they sell you what you&#039;ll buy, and, barring the rare inexplicable exception, /nothing/ else.

IF you really want more original games, then piracy isn&#039;t the way to tell that to the industry.  The only thing that tells the industry is that you&#039;re not above stealing their work.  If you think their work sucks - don&#039;t consume it, at all.  The message is significantly more clear, that way.</description>
		<content:encoded><![CDATA[<p>Well, to be fair &#8211; how much of Stardock&#8217;s money has to do with the fact that SC2 was recently announced, getting people to think about both Sci-Fi and real-time strategy, again?  </p>
<p>I LOVE Sins of a Solar Empire, but I&#8217;ve played better.  The fact that it was the only game in town at a time when I went, &#8220;Totally!  I&#8217;d love to play a sci-fi RTS!&#8221; was the deciding factor on whether I&#8217;d buy it or not.  I didn&#8217;t buy GalCiv and I&#8217;m *sure* I wasn&#8217;t in the minority, on that front.</p>
<p>You can blame the devs all you want, but that can just as easily turned around &#8211; there are a billion devs out there who want to make new, original games, but the reality is you won&#8217;t buy them.  The industry is in it to make money &#8211; they sell you what you&#8217;ll buy, and, barring the rare inexplicable exception, /nothing/ else.</p>
<p>IF you really want more original games, then piracy isn&#8217;t the way to tell that to the industry.  The only thing that tells the industry is that you&#8217;re not above stealing their work.  If you think their work sucks &#8211; don&#8217;t consume it, at all.  The message is significantly more clear, that way.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Evan</title>
		<link>http://www.bruceongames.com/2008/02/28/eight-new-stories-282/comment-page-1/#comment-1169</link>
		<dc:creator>Evan</dc:creator>
		<pubDate>Fri, 29 Feb 2008 13:26:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/2008/02/28/eight-new-stories-282/#comment-1169</guid>
		<description>Blaming the developers for piracy is like blaming a rape victim for the rape.  Piracy is stealing, plain and simple.  If you don&#039;t like the game, don&#039;t buy it and don&#039;t steal it.  If you don&#039;t like the laws surrounding game distribution, then work to change them.  But for goodness sake, don&#039;t turn yourself into a thief just to get a free video game.</description>
		<content:encoded><![CDATA[<p>Blaming the developers for piracy is like blaming a rape victim for the rape.  Piracy is stealing, plain and simple.  If you don&#8217;t like the game, don&#8217;t buy it and don&#8217;t steal it.  If you don&#8217;t like the laws surrounding game distribution, then work to change them.  But for goodness sake, don&#8217;t turn yourself into a thief just to get a free video game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Redh3lix</title>
		<link>http://www.bruceongames.com/2008/02/28/eight-new-stories-282/comment-page-1/#comment-1168</link>
		<dc:creator>Redh3lix</dc:creator>
		<pubDate>Fri, 29 Feb 2008 08:45:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/2008/02/28/eight-new-stories-282/#comment-1168</guid>
		<description>Why pay for something when you can get it for free regardless of how good or cheap the game is rckt42. Piracy is mostly to blame.</description>
		<content:encoded><![CDATA[<p>Why pay for something when you can get it for free regardless of how good or cheap the game is rckt42. Piracy is mostly to blame.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: rckt42</title>
		<link>http://www.bruceongames.com/2008/02/28/eight-new-stories-282/comment-page-1/#comment-1164</link>
		<dc:creator>rckt42</dc:creator>
		<pubDate>Thu, 28 Feb 2008 16:50:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/2008/02/28/eight-new-stories-282/#comment-1164</guid>
		<description>I might be an ostrich then, but piracy is mainly the dev&#039;s and distributors fault: DRM, lack of originality, loads of bugs, plus inflated prices on Europe (have they noticed that 1€ &gt; 1.5$?).

Sorry, no cookie.

Also, if the game is good and the price is not outrageus, everybody buys it. Did Stardock get money despite their games not being protected?. Yes, they did. Because their games are GREAT.

So, stop blaming piracy, stop putting in useless protections and start making good games at decent prices. Piracy will go down.</description>
		<content:encoded><![CDATA[<p>I might be an ostrich then, but piracy is mainly the dev&#8217;s and distributors fault: DRM, lack of originality, loads of bugs, plus inflated prices on Europe (have they noticed that 1€ &gt; 1.5$?).</p>
<p>Sorry, no cookie.</p>
<p>Also, if the game is good and the price is not outrageus, everybody buys it. Did Stardock get money despite their games not being protected?. Yes, they did. Because their games are GREAT.</p>
<p>So, stop blaming piracy, stop putting in useless protections and start making good games at decent prices. Piracy will go down.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

