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	<title>Comments on: All steamed up</title>
	<atom:link href="http://www.bruceongames.com/2008/02/11/all-steamed-up/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.bruceongames.com/2008/02/11/all-steamed-up/</link>
	<description>A veteran's view on marketing games</description>
	<lastBuildDate>Fri, 23 Sep 2011 19:01:38 +0000</lastBuildDate>
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		<title>By: Demon Githara</title>
		<link>http://www.bruceongames.com/2008/02/11/all-steamed-up/comment-page-1/#comment-9244</link>
		<dc:creator>Demon Githara</dc:creator>
		<pubDate>Sat, 12 Jun 2010 03:55:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/2008/02/11/all-steamed-up/#comment-9244</guid>
		<description>Criminals? I dunno, software piracy is a issue that is a real non-issue. Being a pirate, I can say that this &quot;criminal&quot; has downloaded much, prolly several times more in value then my whole life&#039;s earnings. Pirates are often, like me, the finacially poorests people of society, living below the poverty level, and guess what? We aren&#039;t going away anytime soon. I guess the real criminals are those that support the sociocially engineered poverty that the &quot;have-nots&quot; are alotted, i.e the monetary system. Good luck stopping us, as we will deny the plausabilty of accusations just like you, and we will snare your profits at every turn. If I paid for every peace of garbage software I&#039;d stole, I would be in great debt and pissed off about the fact that 1% of that software was actually worthy of being bought ( I do buy those that I can afford, mostly games - but only if they&#039;re worthy) Happy and true.</description>
		<content:encoded><![CDATA[<p>Criminals? I dunno, software piracy is a issue that is a real non-issue. Being a pirate, I can say that this &#8220;criminal&#8221; has downloaded much, prolly several times more in value then my whole life&#8217;s earnings. Pirates are often, like me, the finacially poorests people of society, living below the poverty level, and guess what? We aren&#8217;t going away anytime soon. I guess the real criminals are those that support the sociocially engineered poverty that the &#8220;have-nots&#8221; are alotted, i.e the monetary system. Good luck stopping us, as we will deny the plausabilty of accusations just like you, and we will snare your profits at every turn. If I paid for every peace of garbage software I&#8217;d stole, I would be in great debt and pissed off about the fact that 1% of that software was actually worthy of being bought ( I do buy those that I can afford, mostly games &#8211; but only if they&#8217;re worthy) Happy and true.</p>
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		<title>By: Lazy</title>
		<link>http://www.bruceongames.com/2008/02/11/all-steamed-up/comment-page-1/#comment-7480</link>
		<dc:creator>Lazy</dc:creator>
		<pubDate>Fri, 22 Jan 2010 20:24:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/2008/02/11/all-steamed-up/#comment-7480</guid>
		<description>I&#039;d rather just make a legal purchase than work on cracking DRM or finding a pirate hook up.  The anti-piracy in steam doesn&#039;t have to be impossible to crack.  Criminals who want to get in will get in anyways. But putting up a fence will keep the kids out.  People aren&#039;t noble.  If you don&#039;t have some barrier they&#039;ll walk all over you. Sad but true.</description>
		<content:encoded><![CDATA[<p>I&#8217;d rather just make a legal purchase than work on cracking DRM or finding a pirate hook up.  The anti-piracy in steam doesn&#8217;t have to be impossible to crack.  Criminals who want to get in will get in anyways. But putting up a fence will keep the kids out.  People aren&#8217;t noble.  If you don&#8217;t have some barrier they&#8217;ll walk all over you. Sad but true.</p>
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		<title>By: Anti-Piracy</title>
		<link>http://www.bruceongames.com/2008/02/11/all-steamed-up/comment-page-1/#comment-6698</link>
		<dc:creator>Anti-Piracy</dc:creator>
		<pubDate>Tue, 17 Nov 2009 19:11:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/2008/02/11/all-steamed-up/#comment-6698</guid>
		<description>Hi, I just wanted to let you know that the anti-piracy in steam doesn&#039;t stop pirates.  It has been shown to be just as easy to crack as standard DRM protection.</description>
		<content:encoded><![CDATA[<p>Hi, I just wanted to let you know that the anti-piracy in steam doesn&#8217;t stop pirates.  It has been shown to be just as easy to crack as standard DRM protection.</p>
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	<item>
		<title>By: Hapy</title>
		<link>http://www.bruceongames.com/2008/02/11/all-steamed-up/comment-page-1/#comment-3393</link>
		<dc:creator>Hapy</dc:creator>
		<pubDate>Wed, 01 Oct 2008 23:53:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/2008/02/11/all-steamed-up/#comment-3393</guid>
		<description>I like the fact that while your post is pro-steam/valve you still put a &quot;true-to-life&quot; picture of Gabe at the top.</description>
		<content:encoded><![CDATA[<p>I like the fact that while your post is pro-steam/valve you still put a &#8220;true-to-life&#8221; picture of Gabe at the top.</p>
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		<title>By: Tex Pine</title>
		<link>http://www.bruceongames.com/2008/02/11/all-steamed-up/comment-page-1/#comment-878</link>
		<dc:creator>Tex Pine</dc:creator>
		<pubDate>Thu, 14 Feb 2008 01:42:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/2008/02/11/all-steamed-up/#comment-878</guid>
		<description>I see. That said, I believe the online services of Steamworks can work wonders for indie developers. The cost of self-developing an online service is too high - for Lex Venture, we originally planned a multi-player version, but got to drop it in favor on focus on the single player experience. It would delay the project for 6 months minimum.

The thing to watch is if Steam can “pick up” for more casual gamers. PopCap has been selling their titles there, but it’s the single casual publisher on Steam, so I don’t know how much it is successful. Casual titles have a lower cost and time to develop, and it’s important as an option for indies, who commonly doesn’t have much of either.</description>
		<content:encoded><![CDATA[<p>I see. That said, I believe the online services of Steamworks can work wonders for indie developers. The cost of self-developing an online service is too high &#8211; for Lex Venture, we originally planned a multi-player version, but got to drop it in favor on focus on the single player experience. It would delay the project for 6 months minimum.</p>
<p>The thing to watch is if Steam can “pick up” for more casual gamers. PopCap has been selling their titles there, but it’s the single casual publisher on Steam, so I don’t know how much it is successful. Casual titles have a lower cost and time to develop, and it’s important as an option for indies, who commonly doesn’t have much of either.</p>
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		<title>By: Bruce</title>
		<link>http://www.bruceongames.com/2008/02/11/all-steamed-up/comment-page-1/#comment-855</link>
		<dc:creator>Bruce</dc:creator>
		<pubDate>Tue, 12 Feb 2008 21:08:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/2008/02/11/all-steamed-up/#comment-855</guid>
		<description>Steam has very good anti piracy protection.
So if a game is only available on Steam it is far less likely to be pirated, so at the end of the day you may well sell more, despite not being in retail.</description>
		<content:encoded><![CDATA[<p>Steam has very good anti piracy protection.<br />
So if a game is only available on Steam it is far less likely to be pirated, so at the end of the day you may well sell more, despite not being in retail.</p>
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		<title>By: Tex Pine</title>
		<link>http://www.bruceongames.com/2008/02/11/all-steamed-up/comment-page-1/#comment-821</link>
		<dc:creator>Tex Pine</dc:creator>
		<pubDate>Mon, 11 Feb 2008 16:58:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/2008/02/11/all-steamed-up/#comment-821</guid>
		<description>Well, about the piracy thing, I don&#039;t see how going for online distribution will be safer than retail. In fact, game piracy is so easy to find on the web, yourself has published articles about that. Even small, low-value indie titles are pirated!

I think only games with multiplayer features (or multiplayer-only) can reduce piracy using an online platform.

Or maybe single-player titles could do that as well, as long as they still to just Steam for distribution. But since downloadable-games market is so fragmented and chaotic right now, and developers need so much every single channel they can find, I don&#039;t think this is feasible.</description>
		<content:encoded><![CDATA[<p>Well, about the piracy thing, I don&#8217;t see how going for online distribution will be safer than retail. In fact, game piracy is so easy to find on the web, yourself has published articles about that. Even small, low-value indie titles are pirated!</p>
<p>I think only games with multiplayer features (or multiplayer-only) can reduce piracy using an online platform.</p>
<p>Or maybe single-player titles could do that as well, as long as they still to just Steam for distribution. But since downloadable-games market is so fragmented and chaotic right now, and developers need so much every single channel they can find, I don&#8217;t think this is feasible.</p>
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