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	<title>Comments on: Casual hardcore is possible</title>
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	<description>A veteran's view on marketing games</description>
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		<title>By: JC Barnett</title>
		<link>http://www.bruceongames.com/2007/11/30/casual-hardcore-is-possible/comment-page-1/#comment-555</link>
		<dc:creator>JC Barnett</dc:creator>
		<pubDate>Sat, 01 Dec 2007 02:57:27 +0000</pubDate>
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		<description>Exactly! And with a wider audience it is also possible to serve the many varying needs of everybody in small doses, in the same way there will be a certain kind of book for anyone, no matter how niche. I think the hard-core&#039;s main problem is their loss of authority as the #1 undisputed, champion game consumer.
Hopefully this wider net will also tackle the outrageous budgets and team sizes used to cater for this increasingly unimportant hard-core crowd.
They will still get their fill, but hopefully others will too now.</description>
		<content:encoded><![CDATA[<p>Exactly! And with a wider audience it is also possible to serve the many varying needs of everybody in small doses, in the same way there will be a certain kind of book for anyone, no matter how niche. I think the hard-core&#8217;s main problem is their loss of authority as the #1 undisputed, champion game consumer.<br />
Hopefully this wider net will also tackle the outrageous budgets and team sizes used to cater for this increasingly unimportant hard-core crowd.<br />
They will still get their fill, but hopefully others will too now.</p>
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