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	<title>Comments on: Sex and drugs and rock and roll</title>
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	<link>http://www.bruceongames.com/2007/10/09/sex-and-drugs-and-rock-and-roll/</link>
	<description>A veteran's view on marketing games</description>
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		<title>By: Bruce</title>
		<link>http://www.bruceongames.com/2007/10/09/sex-and-drugs-and-rock-and-roll/comment-page-1/#comment-337</link>
		<dc:creator>Bruce</dc:creator>
		<pubDate>Thu, 18 Oct 2007 14:13:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/2007/10/09/sex-and-drugs-and-rock-and-roll/#comment-337</guid>
		<description>Thanks everyone for your comments.
This isn&#039;t going to go away till the old folk who don&#039;t understand retire and have their power taken from them.</description>
		<content:encoded><![CDATA[<p>Thanks everyone for your comments.<br />
This isn&#8217;t going to go away till the old folk who don&#8217;t understand retire and have their power taken from them.</p>
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		<title>By: Murray Rigluth</title>
		<link>http://www.bruceongames.com/2007/10/09/sex-and-drugs-and-rock-and-roll/comment-page-1/#comment-268</link>
		<dc:creator>Murray Rigluth</dc:creator>
		<pubDate>Tue, 09 Oct 2007 21:49:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/2007/10/09/sex-and-drugs-and-rock-and-roll/#comment-268</guid>
		<description>The problem isn&#039;t with computer games, it&#039;s with society in general. 

There has been a massive &#039;culture&#039; shift across the world demographic, people are no longer satisfied with &#039;normal&#039; and want everything and now.

Instead of the communication ideals that were promised, we have bred and continue to foster, nations of belligerent people only concerned with what affects them, how it affects them and when it affects them. 

The mindset that is portrayed in video games is that - if you haven&#039;t got it - go beat somebody up and get it (GTA) for example. 

Now, this is all well and good to the &#039;educated&#039; person - but to somebody with the intelligence to rival an Amoeba, the problem exists that instead of relying on &#039;old world&#039; principles of, if you want something go work for it, they decide to adopt this attitude of - why don&#039;t I take it from someone else.

So in reality, I think society is actually the &#039;driver&#039; behind video game violence - rather than video games driving violence. 

Certainly, look back to the Spectrum days - most games were non-violent, a fair reflection on a more civilized society back then.

I hope some idiotic Daily Mail reader stumbles across this page and gives it more than a cursory glance - it&#039;s their generation that has caused this aftermarth! :)</description>
		<content:encoded><![CDATA[<p>The problem isn&#8217;t with computer games, it&#8217;s with society in general. </p>
<p>There has been a massive &#8216;culture&#8217; shift across the world demographic, people are no longer satisfied with &#8216;normal&#8217; and want everything and now.</p>
<p>Instead of the communication ideals that were promised, we have bred and continue to foster, nations of belligerent people only concerned with what affects them, how it affects them and when it affects them. </p>
<p>The mindset that is portrayed in video games is that &#8211; if you haven&#8217;t got it &#8211; go beat somebody up and get it (GTA) for example. </p>
<p>Now, this is all well and good to the &#8216;educated&#8217; person &#8211; but to somebody with the intelligence to rival an Amoeba, the problem exists that instead of relying on &#8216;old world&#8217; principles of, if you want something go work for it, they decide to adopt this attitude of &#8211; why don&#8217;t I take it from someone else.</p>
<p>So in reality, I think society is actually the &#8216;driver&#8217; behind video game violence &#8211; rather than video games driving violence. </p>
<p>Certainly, look back to the Spectrum days &#8211; most games were non-violent, a fair reflection on a more civilized society back then.</p>
<p>I hope some idiotic Daily Mail reader stumbles across this page and gives it more than a cursory glance &#8211; it&#8217;s their generation that has caused this aftermarth! <img src='http://www.bruceongames.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Laura</title>
		<link>http://www.bruceongames.com/2007/10/09/sex-and-drugs-and-rock-and-roll/comment-page-1/#comment-264</link>
		<dc:creator>Laura</dc:creator>
		<pubDate>Tue, 09 Oct 2007 20:42:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/2007/10/09/sex-and-drugs-and-rock-and-roll/#comment-264</guid>
		<description>Bruce - great post. I remember when I was younger, it was 1970 or 1971. Santana had just come out with Abraxas, it was my first concert ever - out in California. The music did belong to us. In a time of war, where I was at, music was our escape. It was all about having a good time. 

And today, I guess their videos are the equivalent to our music. Just because they&#039;re playing video games with crimes in them, doesn&#039;t mean they have to go out and committ them. Good grief. What the hell is wrong with these people....maybe some of our generation needs to do a better job parenting.</description>
		<content:encoded><![CDATA[<p>Bruce &#8211; great post. I remember when I was younger, it was 1970 or 1971. Santana had just come out with Abraxas, it was my first concert ever &#8211; out in California. The music did belong to us. In a time of war, where I was at, music was our escape. It was all about having a good time. </p>
<p>And today, I guess their videos are the equivalent to our music. Just because they&#8217;re playing video games with crimes in them, doesn&#8217;t mean they have to go out and committ them. Good grief. What the hell is wrong with these people&#8230;.maybe some of our generation needs to do a better job parenting.</p>
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		<title>By: Bruce</title>
		<link>http://www.bruceongames.com/2007/10/09/sex-and-drugs-and-rock-and-roll/comment-page-1/#comment-257</link>
		<dc:creator>Bruce</dc:creator>
		<pubDate>Tue, 09 Oct 2007 19:05:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/2007/10/09/sex-and-drugs-and-rock-and-roll/#comment-257</guid>
		<description>Thanks for this.
It is right that games are &quot;worse&quot; because they are interactive.
But films are &quot;worse&quot; because the violence involves real people.
And books are &quot;worse&quot; because you have to construct the violence within your own head.</description>
		<content:encoded><![CDATA[<p>Thanks for this.<br />
It is right that games are &#8220;worse&#8221; because they are interactive.<br />
But films are &#8220;worse&#8221; because the violence involves real people.<br />
And books are &#8220;worse&#8221; because you have to construct the violence within your own head.</p>
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		<title>By: a714generation</title>
		<link>http://www.bruceongames.com/2007/10/09/sex-and-drugs-and-rock-and-roll/comment-page-1/#comment-256</link>
		<dc:creator>a714generation</dc:creator>
		<pubDate>Tue, 09 Oct 2007 18:38:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/2007/10/09/sex-and-drugs-and-rock-and-roll/#comment-256</guid>
		<description>Hey Bruce,

Nice writeup.  I was talking to a friend last night about this exact subject (the relationship between violent games and violent behavior), and the argument that gave them pause was this:  

Some people have claimed that Video Games should have more stringent censorship because of the interactive nature of the medium.  Because we aren&#039;t simply watching the violence or sex, but in fact &quot;causing&quot; it via our own input, it makes the experience more impacting and therefore more serious. 

What would you say to someone who makes this argument? Is the interaction inherent in video games a sufficient cause for us to be more worried than watching a violent television program or film or reading violent material in a novel?  

I found myself struggling to find a counter argument, and so thought I might pitch the query to all of us here at Bruceongames.</description>
		<content:encoded><![CDATA[<p>Hey Bruce,</p>
<p>Nice writeup.  I was talking to a friend last night about this exact subject (the relationship between violent games and violent behavior), and the argument that gave them pause was this:  </p>
<p>Some people have claimed that Video Games should have more stringent censorship because of the interactive nature of the medium.  Because we aren&#8217;t simply watching the violence or sex, but in fact &#8220;causing&#8221; it via our own input, it makes the experience more impacting and therefore more serious. </p>
<p>What would you say to someone who makes this argument? Is the interaction inherent in video games a sufficient cause for us to be more worried than watching a violent television program or film or reading violent material in a novel?  </p>
<p>I found myself struggling to find a counter argument, and so thought I might pitch the query to all of us here at Bruceongames.</p>
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