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	<title>Comments on: Why does Microsoft buy game studios?</title>
	<atom:link href="http://www.bruceongames.com/2007/10/04/why-do-microsoft-buy-game-studios/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.bruceongames.com/2007/10/04/why-do-microsoft-buy-game-studios/</link>
	<description>A veteran's view on marketing games</description>
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		<title>By: NE</title>
		<link>http://www.bruceongames.com/2007/10/04/why-do-microsoft-buy-game-studios/comment-page-1/#comment-3412</link>
		<dc:creator>NE</dc:creator>
		<pubDate>Sat, 04 Oct 2008 11:27:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/2007/10/04/why-do-microsoft-buy-game-studios/#comment-3412</guid>
		<description>Last example I promise... But how could I forget, or get away with Duke Nukem Forever which is probably one of the most well known cases of a game project which appears to have often had no management and so has suffered for it, greatly http://en.wikipedia.org/wiki/Talk:Duke_Nukem_Forever/Archive_1#Poor_Management</description>
		<content:encoded><![CDATA[<p>Last example I promise&#8230; But how could I forget, or get away with Duke Nukem Forever which is probably one of the most well known cases of a game project which appears to have often had no management and so has suffered for it, greatly <a href="http://en.wikipedia.org/wiki/Talk:Duke_Nukem_Forever/Archive_1#Poor_Management" rel="nofollow">http://en.wikipedia.org/wiki/Talk:Duke_Nukem_Forever/Archive_1#Poor_Management</a></p>
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		<title>By: Murray Rigluth</title>
		<link>http://www.bruceongames.com/2007/10/04/why-do-microsoft-buy-game-studios/comment-page-1/#comment-269</link>
		<dc:creator>Murray Rigluth</dc:creator>
		<pubDate>Tue, 09 Oct 2007 21:54:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/2007/10/04/why-do-microsoft-buy-game-studios/#comment-269</guid>
		<description>I think Microsoft is playing a very good game - in relation to Evan&#039;s post. If they succesfully bridge the gap - they will in &#039;x&#039; years produce a one-stop box that caters for everything you need in the home - combining the ease of a console, with the depth and breadth of  a PC - this seems to be a very powerful advantage M$ has over it&#039;s rivals (Sony/Nintendo)

As for purchasing Studios - well I suppose it comes back to economics, if M$ have to pay &#039;tax&#039; on their profit - they might as well look at putting the &#039;tax&#039; money to good use, by purchasing a studio and growing vertically, through acquisition - this has many benefits, the first and foremost the ability to control the content of &#039;said&#039; studio, the second to cross pollentate other teams within microsoft with ideas from the acquisition - certainly that&#039;s what Codemasters tried to do... Brain In a Jar etc :)</description>
		<content:encoded><![CDATA[<p>I think Microsoft is playing a very good game &#8211; in relation to Evan&#8217;s post. If they succesfully bridge the gap &#8211; they will in &#8216;x&#8217; years produce a one-stop box that caters for everything you need in the home &#8211; combining the ease of a console, with the depth and breadth of  a PC &#8211; this seems to be a very powerful advantage M$ has over it&#8217;s rivals (Sony/Nintendo)</p>
<p>As for purchasing Studios &#8211; well I suppose it comes back to economics, if M$ have to pay &#8216;tax&#8217; on their profit &#8211; they might as well look at putting the &#8216;tax&#8217; money to good use, by purchasing a studio and growing vertically, through acquisition &#8211; this has many benefits, the first and foremost the ability to control the content of &#8217;said&#8217; studio, the second to cross pollentate other teams within microsoft with ideas from the acquisition &#8211; certainly that&#8217;s what Codemasters tried to do&#8230; Brain In a Jar etc <img src='http://www.bruceongames.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Bruce</title>
		<link>http://www.bruceongames.com/2007/10/04/why-do-microsoft-buy-game-studios/comment-page-1/#comment-260</link>
		<dc:creator>Bruce</dc:creator>
		<pubDate>Tue, 09 Oct 2007 19:17:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/2007/10/04/why-do-microsoft-buy-game-studios/#comment-260</guid>
		<description>Thanks for the input.
Jordan I think that the next generation of consoles with gesture interfaces should be able to play all games better than a PC. Otherwise the platform holders are failing.
Mark, you can pay to own all the output of a studio more easily than you can pay to buy the studio. Once you own all the output you can give them the same resources as a first party. Microsoft are definitely moving to this model.</description>
		<content:encoded><![CDATA[<p>Thanks for the input.<br />
Jordan I think that the next generation of consoles with gesture interfaces should be able to play all games better than a PC. Otherwise the platform holders are failing.<br />
Mark, you can pay to own all the output of a studio more easily than you can pay to buy the studio. Once you own all the output you can give them the same resources as a first party. Microsoft are definitely moving to this model.</p>
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		<title>By: mark</title>
		<link>http://www.bruceongames.com/2007/10/04/why-do-microsoft-buy-game-studios/comment-page-1/#comment-243</link>
		<dc:creator>mark</dc:creator>
		<pubDate>Tue, 09 Oct 2007 05:10:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/2007/10/04/why-do-microsoft-buy-game-studios/#comment-243</guid>
		<description>i think ms should buy more studios 3rd party support can stop at any given time for the 360. it happend with the xbox dreamcast and gamecube.  that and when the next lot of next gen consoles arive there is some thing good on day one. 3rd party games start on the back foot to begin with also. they simply dont have the final specs of consoles before launch as 1st party do. which is why only now are the games form the 3rd party starting to shine.</description>
		<content:encoded><![CDATA[<p>i think ms should buy more studios 3rd party support can stop at any given time for the 360. it happend with the xbox dreamcast and gamecube.  that and when the next lot of next gen consoles arive there is some thing good on day one. 3rd party games start on the back foot to begin with also. they simply dont have the final specs of consoles before launch as 1st party do. which is why only now are the games form the 3rd party starting to shine.</p>
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		<title>By: jordan brock</title>
		<link>http://www.bruceongames.com/2007/10/04/why-do-microsoft-buy-game-studios/comment-page-1/#comment-241</link>
		<dc:creator>jordan brock</dc:creator>
		<pubDate>Tue, 09 Oct 2007 02:02:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/2007/10/04/why-do-microsoft-buy-game-studios/#comment-241</guid>
		<description>If all games were on all platforms it would be called your PC :)

Microsoft is working to bridge the gaming gap beween MSN networks and Xbox live so that all gamers on either system can be united.  

If they do that, then, at some point, there really won&#039;t be any point in Xbox, you will just need a PC.  

You can&#039;t play RTS on consoles anyway.  You also can&#039;t play FPS as well  (certainly not competitively, and I know because I work in the pro gaming community).  The only thing analog is good for is some sports games, which are only a small part of the total pie.</description>
		<content:encoded><![CDATA[<p>If all games were on all platforms it would be called your PC <img src='http://www.bruceongames.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Microsoft is working to bridge the gaming gap beween MSN networks and Xbox live so that all gamers on either system can be united.  </p>
<p>If they do that, then, at some point, there really won&#8217;t be any point in Xbox, you will just need a PC.  </p>
<p>You can&#8217;t play RTS on consoles anyway.  You also can&#8217;t play FPS as well  (certainly not competitively, and I know because I work in the pro gaming community).  The only thing analog is good for is some sports games, which are only a small part of the total pie.</p>
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		<title>By: Bruce</title>
		<link>http://www.bruceongames.com/2007/10/04/why-do-microsoft-buy-game-studios/comment-page-1/#comment-236</link>
		<dc:creator>Bruce</dc:creator>
		<pubDate>Mon, 08 Oct 2007 20:15:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/2007/10/04/why-do-microsoft-buy-game-studios/#comment-236</guid>
		<description>Hi Evan, thanks for the input.
Obviously you want every game to be on your platform. But if this were the case then there would be no point in buying different brands. Which is not what manufacturers want.
The platform holders want to win and platform exclusive titles are one of the most effective ways for them to do so. It is certainly one thing that kept Nintendo going when PS1 and PS2 were at their height.</description>
		<content:encoded><![CDATA[<p>Hi Evan, thanks for the input.<br />
Obviously you want every game to be on your platform. But if this were the case then there would be no point in buying different brands. Which is not what manufacturers want.<br />
The platform holders want to win and platform exclusive titles are one of the most effective ways for them to do so. It is certainly one thing that kept Nintendo going when PS1 and PS2 were at their height.</p>
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		<title>By: Evan</title>
		<link>http://www.bruceongames.com/2007/10/04/why-do-microsoft-buy-game-studios/comment-page-1/#comment-227</link>
		<dc:creator>Evan</dc:creator>
		<pubDate>Thu, 04 Oct 2007 16:30:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.bruceongames.com/2007/10/04/why-do-microsoft-buy-game-studios/#comment-227</guid>
		<description>As a gamer, I generally am against exclusive content.  In an ideal world for the community of gamers, all games would be available on all platforms.  Exclusivity deals simply reward studios for limiting access to their games, just the opposite of what is best for the overall gamer community.  Therefore, I prefer independent studios.

The one potentially useful exception to this would be a small captive studio that focuses on a limited number of exclusive games created solely for the purpose of demonstrating to the industry the full power of a given console&#039;s technical capabilities.  Even in this situation, I would encourage the eventual porting of the games to other platforms.</description>
		<content:encoded><![CDATA[<p>As a gamer, I generally am against exclusive content.  In an ideal world for the community of gamers, all games would be available on all platforms.  Exclusivity deals simply reward studios for limiting access to their games, just the opposite of what is best for the overall gamer community.  Therefore, I prefer independent studios.</p>
<p>The one potentially useful exception to this would be a small captive studio that focuses on a limited number of exclusive games created solely for the purpose of demonstrating to the industry the full power of a given console&#8217;s technical capabilities.  Even in this situation, I would encourage the eventual porting of the games to other platforms.</p>
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